Difference between revisions of "Compositor (X11)"
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{{Needs work|Problem=I don't know whether the procedure for disabling composition in Cinnamon actually works. Please edit if you know more}} | |||
If you use a DE with X11, then you probably have a compositor. The compositor does nice things like window shadow and effects. But it also reduces fps, adds input lag, and introduces stuttering. That's why you should disable it when running a game. | If you use a DE with X11, then you probably have a compositor. The compositor does nice things like window shadow and effects. But it also reduces fps, adds input lag, and introduces stuttering. That's why you should disable it when running a game. | ||
== Disabling composition for your games == | ==Disabling composition for your games== | ||
Disabling composition will dramatically improve input lag and ''"smoothness"''. Here is how to do it: | Disabling composition will dramatically improve input lag and ''"smoothness"''. Here is how to do it: | ||
Revision as of 14:34, 8 February 2022
This page needs work, for the following reason(s): I don't know whether the procedure for disabling composition in Cinnamon actually works. Please edit if you know more.
If you use a DE with X11, then you probably have a compositor. The compositor does nice things like window shadow and effects. But it also reduces fps, adds input lag, and introduces stuttering. That's why you should disable it when running a game.
Disabling composition for your games
Disabling composition will dramatically improve input lag and "smoothness". Here is how to do it:
- If you use KDE: This can be done with a switch in Lutris settings. Right click the game ->
Configure
->System options
->Disable desktop effects
. If you use Steam or Heroic, you have to manually disable composition withshift
+alt
+f12
. The same combination re-enables it. - If you use Gnome: You don't have to do anything.
- If you use Cinnamon: Go to
settings
->general
->disable compositing for full-screen window