Difference between revisions of "Visual Enhancement"
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m (Mentions Vulkan for ReShade.) |
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== Tools == | == Tools == | ||
Tools which can enhance the visuals of a game. | Tools which can enhance the visuals of a game. | ||
*[[Reshade]] - Can be used for most Windows games (OpenGL, D3D8 to D3D12). | *[[Reshade]] - Can be used for most Windows games (OpenGL, D3D8 to D3D12, Vulkan (Not currently functional in Wine)). | ||
*[https://github.com/DadSchoorse/vkBasalt vkBasalt] - vkBasalt can be used for Vulkan games or DXVK / VKD3D. | *[https://github.com/DadSchoorse/vkBasalt vkBasalt] - vkBasalt can be used for Vulkan games or DXVK / VKD3D translation layers. | ||
*[https://github.com/kevinlekiller/kwin-effect-shaders kwin-effect-shaders] - Can be used on any application (including games), requires KDE Plasma. | *[https://github.com/kevinlekiller/kwin-effect-shaders kwin-effect-shaders] - Can be used on any application (including games), requires KDE Plasma. |
Revision as of 00:10, 8 September 2022
Tools
Tools which can enhance the visuals of a game.
- Reshade - Can be used for most Windows games (OpenGL, D3D8 to D3D12, Vulkan (Not currently functional in Wine)).
- vkBasalt - vkBasalt can be used for Vulkan games or DXVK / VKD3D translation layers.
- kwin-effect-shaders - Can be used on any application (including games), requires KDE Plasma.