Difference between revisions of "Visual Enhancement"

From Linux Gaming
Jump to navigation Jump to search
(Create page.)
 
m (Moved description to proper block.)
Line 1: Line 1:
== Tools ==
Tools which can enhance the visuals of a game.
Tools which can enhance the visuals of a game.
== Tools ==
*[[Reshade]] - Can be used for most Windows games (OpenGL, D3D8 to D3D12).
*[[Reshade]] - Can be used for most Windows games (OpenGL, D3D8 to D3D12).
*[https://github.com/DadSchoorse/vkBasalt vkBasalt] - vkBasalt can be used for Vulkan games or DXVK / VKD3D.
*[https://github.com/DadSchoorse/vkBasalt vkBasalt] - vkBasalt can be used for Vulkan games or DXVK / VKD3D.
*[https://github.com/kevinlekiller/kwin-effect-shaders kwin-effect-shaders] - Can be used on any application (including games), requires KDE Plasma.
*[https://github.com/kevinlekiller/kwin-effect-shaders kwin-effect-shaders] - Can be used on any application (including games), requires KDE Plasma.

Revision as of 22:35, 7 September 2022

Tools

Tools which can enhance the visuals of a game.

  • Reshade - Can be used for most Windows games (OpenGL, D3D8 to D3D12).
  • vkBasalt - vkBasalt can be used for Vulkan games or DXVK / VKD3D.
  • kwin-effect-shaders - Can be used on any application (including games), requires KDE Plasma.