Environment variables
Environment variables are settings that are passed to programs.
General usage
Environment variables can be written in front of the command that is executed. Syntax: environmentVariable=value myProgram. For example, if you want to pass the variable EDITOR set to nano to crontab -e, you could run EDITOR=nano crontab -e.
Lutris
Let's say you want to enable dxvk_async, so you want to pass DXVK_ASYNC=1 to your game.
- Right click your game, click Configure
- Click System options and scroll down to Environment Variables
- Click Add and input
DXVK_ASYNCinto the Key box, and1into Value.