Difference between revisions of "Visual Enhancement"

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m (Moved description to proper block.)
m (Mentions Vulkan for ReShade.)
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== Tools ==
== Tools ==
Tools which can enhance the visuals of a game.
Tools which can enhance the visuals of a game.
*[[Reshade]] - Can be used for most Windows games (OpenGL, D3D8 to D3D12).
*[[Reshade]] - Can be used for most Windows games (OpenGL, D3D8 to D3D12, Vulkan (Not currently functional in Wine)).
*[https://github.com/DadSchoorse/vkBasalt vkBasalt] - vkBasalt can be used for Vulkan games or DXVK / VKD3D.
*[https://github.com/DadSchoorse/vkBasalt vkBasalt] - vkBasalt can be used for Vulkan games or DXVK / VKD3D translation layers.
*[https://github.com/kevinlekiller/kwin-effect-shaders kwin-effect-shaders] - Can be used on any application (including games), requires KDE Plasma.
*[https://github.com/kevinlekiller/kwin-effect-shaders kwin-effect-shaders] - Can be used on any application (including games), requires KDE Plasma.

Revision as of 01:10, 8 September 2022

Tools

Tools which can enhance the visuals of a game.

  • Reshade - Can be used for most Windows games (OpenGL, D3D8 to D3D12, Vulkan (Not currently functional in Wine)).
  • vkBasalt - vkBasalt can be used for Vulkan games or DXVK / VKD3D translation layers.
  • kwin-effect-shaders - Can be used on any application (including games), requires KDE Plasma.